About Me

I am passionate about using research design, cognitive theory, and creative problem-solving to help build new things in a way that makes sense to people. I love a challenge and any opportunity to put my generative and critical thinking skills to work!

User Experience offers a never-ending supply of interesting questions that satisfy my urge to learn new things and better understand how humans conceive of the world around them. Design physically shapes our minds/brains and, as someone who is fascinated by human cognition, I am irresistibly drawn to research that informs and refines the objects that shape the future of our mental, digital, and physical world.

As a graduate student (Aug. 2019- May. 2021), one of my academic goals was to apply an empirical understanding of human cognition to create and enhance digital interfaces that facilitate informal and formal learning, development, satisfaction, and performance.  Being a student at the height of the 2019 COVID pandemic presented me with a unique opportunity to investigate the role of sustained, remote learning on cognitive fatigue and explore opportunities for design improvements therein.

As a User Experience Developer at one of the leading semi-conductor companies in the world, I gained three years of experience applying design principles to optimize workstreams. Before moving on to my current role as a Solution Designer at Meta.

Some of my current interests are:

  • Re-thinking the design of ‘basic’ applications used in everyday life to better meet the attention and memory needs of the user.

  • Leveraging Nudge Theory to align product design with business goals.

    Exploring how assessment models for informal learning might be leveraged to design, and redesign, platforms to encourage an exploratory approach to learning.

  • Identifying how pro-social digital environments facilitate curiosity and collaborative problem solving.

 

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